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Stuff AI CAN'T Do

Kan AI slå enhver menneskelig skakspiller gennem dyb selvspil ?

Hvad mener du?

AlphaZero lærte skak fra bunden på fire timer og knuste Stockfish, den tidligere konge inden for computerskak. Enden på menneske-vs-maskine-æraen.

Background

AlphaZero learned chess from scratch in roughly four hours of self-play and subsequently defeated Stockfish—the prior world-champion chess engine—by a decisive margin, marking the effective end of the human-versus-engine era in chess. This breakthrough was first documented in the peer-reviewed journal Science (Enriched May 9, 2026). The approach relies on deep reinforcement learning where the AI iteratively plays millions of games against itself, gradually refining evaluation functions and move selection through trial-and-error feedback. No human chess knowledge or opening books were supplied; the model learned entirely via self-generated experience, converging on a superhuman evaluation of board positions and move sequences. Subsequent analyses from the AI research community have corroborated AlphaZero’s performance across a broad suite of test conditions, reaffirming that the system’s play exceeds the strongest traditional chess engines and, by extension, the strongest human grandmasters.

Status senest tjekket June 28, 2026.

📰

Galleri

In the Court of AI Capability
Summary of Findings
Verdict over time
May 2026May 2026May 2026May 2026May 2026Jun 2026Jun 2026Jun 2026Jun 2026Jun 2026Jun 2026
Sitting at the Bench Filed · jun. 28, 2026
— The Question Before the Court —

Kan AI slå enhver menneskelig skakspiller gennem dyb selvspil?

★ The Court Finds ★
Reaffirmed
Ja

Juryen fandt et klart bekræftende svar.

Ruling of the Bench

After hearing sworn testimony from 126 million self-taught games and reviewing the board state in 2017, the jury concluded that no human can claim the crown once AlphaZero learned chess by playing solely against itself. The panel found the evidence so decisive that even the world’s strongest engine, Stockfish 8, appeared outmatched. Ruling: The silicon knight’s flag was raised long ago—checkmate to the human side.

— Hon. B. Liskov-Chen, Presiding
Jury Tally
3Ja
0Næsten
0Nej
Verdict Confidence
100%
The Court of AI Capability is, of course, not a real court.
But the data is real.
The Case File · Stacked History
Session I · May 2026 Ja
Session II · May 2026 Ja
Session III · May 2026 Ja · 89%
Session IV · May 2026 Ja · 90%
Session V · May 2026 Ja · 87%
Session VI · Jun 2026 Ja · 87%
Session VII · Jun 2026 Ja · 80%
Session VIII · Jun 2026 Ja · 100%
Session IX · Jun 2026 Ja · 99%
Session X · Jun 2026 Ja · 100%
Case № 984F · Session XI
In the Court of AI Capability

The Case File

Docket № 984F · Session XI · Vol. XI
I. Particulars of the Case
Question put to the courtKan AI slå enhver menneskelig skakspiller gennem dyb selvspil?
SessionXI (11 hearing)
Convened28 jun. 2026
Previously ruledYES (May '26) → YES (May '26) → YES (May '26) → YES (May '26) → YES (May '26) → YES (Jun '26) → YES (Jun '26) → YES (Jun '26) → YES (Jun '26) → YES (Jun '26) → YES (Jun '26)
Presiding JudgeHon. B. Liskov-Chen
II. Cumulative Tally Across Sessions

Across 11 sessions, 28 jurors have heard this case. Combined tally: 28 YES · 0 ALMOST · 0 NO · 0 IN RESEARCH.

Note: cumulative includes older juror opinions. The current session tally above is the live verdict.

III. Verdict

By a vote of 3 — 0 — 0, the panel returns a verdict of JA, with verdict confidence of 100%. The court so orders.

IV. Udtalelser fra dommerpanelet
Nævning I JA

"AlphaZero surpassed human chess champions"

Nævning II JA

"AlphaZero demonstrated superhuman chess via deep self-play in 2017."

Nævning III JA

"AlphaZero, an AI developed by DeepMind, defeated the world's strongest chess engine, Stockfish 8, in 2017 after learning chess through self-play."

Individuelle nævningers udtalelser vises på originalengelsk for at bevare bevismæssig præcision.

B. Liskov-Chen
Presiding Judge
M. Lovelace
Clerk of the Court

Hvad publikum mener

Nej 9% · Ja 87% · Måske 4% 241 votes
Ja · 87%
Trend kræver stemmer fra mindst 2 forskellige dage.

Diskussion

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Kommentarer og billeder gennemgår admin-godkendelse før de vises offentligt.

11 jury checks · seneste for 10 timer siden
28 Jun 2026 3 jurors · kan, kan, kan kan
22 Jun 2026 2 jurors · kan, kan kan
17 Jun 2026 1 juror · kan kan
12 Jun 2026 1 juror · kan kan
06 Jun 2026 2 jurors · kan, kan kan
01 Jun 2026 3 jurors · kan, kan, kan kan
26 May 2026 3 jurors · kan, kan, kan kan
21 May 2026 4 jurors · kan, kan, kan, kan kan
16 May 2026 4 jurors · kan, kan, kan, kan kan
13 May 2026 3 jurors · kan, kan, kan kan
11 May 2026 2 jurors · kan, kan kan

Hver række er et separat jurytjek. Nævninger er AI-modeller (identiteter holdt neutrale med vilje). Status afspejler den kumulative optælling på tværs af alle tjek — hvordan juryen virker.

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